Captain Falcon Frame Data Ultimate
Ultimate first playable in super smash bros.
Captain falcon frame data ultimate. Grabs used to happen instantly out of shield as well but ultimate added 4 frames to grabs done after a hit connects with a shield. In smash 4 captain falcon finds himself in an odd sort of balance between his original smash 64 appearance and his melee self. Big shoutout to tacel for remaking the gifs from the same source images with different speeds and frame numbers and uploading them and the spoiler box formatting. For super smash bros.
So a 6 frame grab would be 10 frames out of shield. Ultimate he was confirmed on june 12th 2018. Captain falcon has always been known as one of the fastest characters in the entire smash series to such a degree that he was and often still is considered an unpredictable and difficult to use character. On shield advantage disadvantage data assumes the move hits on its first active frame hitting on a later active frame would be a meaty and can gain additional advantage relative to the later active frames.
His return was confirmed at the e3 2018 conference on june 12 2018. 10 0 12 10 12 hit search. Ultimate and super smash bros. Attacks hitbox active faf base dmg.
Melee adapted frame data and feel warning not all moves and frame data are 100 identical to melee ultimate costumes smash 64 brawl melee blood falcon pink black and white u s a falcon punch and taunt have some extras. As in smash 4 ryō horikawa s portrayals of captain falcon from. Moveset based on his appearances in super smash bros. Mobile friendly frame data for captain falcon in super smash bros.
Falcon punch b reversed 61 65. Mobile friendly frame data for captain falcon in super smash bros. Ultimate on the nintendo switch. Play as captain falcon from f zero.
Text code is available under cc by sa licenses for other media varies. As in the original super smash bros. Falcon punch aerial 53 57 22. Captain falcon キャプテン ファルコン captain falcon is a playable character in super smash bros.
Side b air. Credits to superdoodleman for the frame data images compiled and edited by me all gifs are at 1 3 game speed all aerials are while falling and therefore the hitboxes stretch up. The damage based armor activates on frame 1 of reaching a target frames 1 4 for 12 in 1v1. When unlocked he is fought at port town aero dive.
Brawl he is unlockable instead of being available from the start captain falcon is classified as fighter 11. That discovery led me to check the animations where i found this out. Which i used to figure out falcon s turnaround frame data being the same as plenty of other characters. Captain falcon is a veteran fighter in super smash bros.